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Modnation

Director James Calvert

Just one week in Australia and I got a call from The Peoples Republic of Animation to come and create particle FX elements for the highly anticipated console game form Sony - 'Modnation'. I created and composited various particle FX for the trailer including tyre smoke, flames, missile trails, dusthits and explosions. All FX were created within Trapcode's Particular using 3d tracking information and cameras  imprted from Maya and then the results composited inside Nuke.  

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